We speak to Jurre de Baare about his role as Engine Programmer at Epic Games
Read More »GameMaker Studio 2 now available for macOS
The 2D game engine is now available on Mac with a Mac specific IDE
Read More »Unity 2017.1 engine launches today
New Unity engine begins roll out today following community beta
Read More »GameMaker Studio 2 enters MacOS open beta
Yo-Yo Games 2D engine comes to Mac for the first time
Read More »GameMaker Studio 2 updates to offer console licences
User of the Yo-Yo Games 2D engine now have option to include console licences or a complete platform package
Read More »Opinion: “I Am Groot”
As the latest Marvel blockbuster explodes onto screens, Jem Alexander contemplates the first episode of Telltale’s Guardians of the Galaxy and the importance of Marvel making a strong return to games
Read More »EA’s Madden NFL series moves to Frostbite engine
The series is the one of the last regular EA releases to be moved on to DICE's engine
Read More »GameMaker Studio 2: Changing the GameMaker
As we look forward to the upcoming release of GameMaker Studio 2, Sean Cleaver speaks to the team at YoYo Games about improvements to the engine and its benefits to education
Read More »Unity announce integration with Google Tango
News from the Vision Summit keynote also shows that 91 per cent of HoloLens apps are made in Unity
Read More »Interview: Defold co-creator and King developer Ragnar Svensson
Develop speaks to King’s lead engine developer and co-creator of Defold, Ragnar Svensson, about the engine a year on from its free release, and how the differing power of handsets can affect development.
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