Tag Archives: engines

Amazon: A year in the Lumberyard

Sean Cleaver catches up with Amazon Games Services vice president, Mike Frazzini, to see how the Amazon Lumberyard engine and the company’s gaming focus has come on in the past year

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What do devs look for in an engine?

All the major engines are built and improved based on community feedback, but what do devs of the world really demand from their tools? James Batchelor asked them

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The road to Abyss Engine 4.0

Johannes Kuhlmann, head of core technologies at Deep Silver Fishlabs explains why the studio spent ten years honing its proprietary technology

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