Gamescomâ??09: While Fable 2 is set to return via five episodic titles
Read More »Molyneux: We destroyed the Fable 1 team
MCV’s sister mag Develop recently sat down with Peter Molyneux to talk about the mistakes he’s made as studio head of Lionhead – and, most importantly, how he’s learnt some important lessons and turned the studio around. "If I’m honest, on Fable we just burnt people’s lives; we destroyed the …
Read More »PETA praises Fable II
PETA, the People for the Ethical Treatment of Animals, has named Lionhead’s Xbox 360 RPG Fable II in its 6th Annual Proggy Awards, naming it the year’s most animal-friendly video game”. The organisation said of the game: Fable 2 is a vegetarian’s dream come true. Why? In this virtual fight …
Read More »Fable II named Telegraphs best game of 2008
UK newspaper The Daily Telegraph this weekend published its extensive 50 Best Games of 2008 list, and Microsoft and Lionhead’s Fable II was the paper’s pick of the bunch for standout titles over the last 12 months. The hardcore centric list leads with two of the year’s biggest RPGs – …
Read More »Splash Damage appoints Fable II lead designer
Splash Damage, the independent UK developer, has appointed Richard Ham as creative director.
Read More »Fable II next for Gamestation cut?
Following on from last week’s aggressive cut to Konami’s Pro Evolution Soccer 2009 , rumour has it that Gamestation will shortly announce that Microsoft’s Xbox 360 exclusive RPG Fable II is next in line for a spot of festive discounting. VG247 is carrying a picture of the retailer’s in-store advertising, …
Read More »US: Microsoft celebrates triple success
Microsoft has come out with its chest beating after a solid hardware sales victory over PS3 and a commanding performance from monthly software chart topper Fable II in the NPD October US sales figures. The firm confirmed that Lionhead’s expansive RPG Fable II has sold more than 1.5 million units …
Read More »‘The madman that is Molyneux has been tamed’ says Lionhead boss
Molyneux tells us that making Fable 2 re-taught him game design and calmed his 'creative whirlwind' approach
Read More »