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Tag Archives: feature

Resilient retail – UK retailers discuss stock shortages, Switch and Brexit

This year has already brought a few shocks and surprises to retail. The first few months of 2017 had its usual new entries in best-selling franchises such as Resident Evil 7 and Mass Effect Andromeda, some big new IP releases including Horizon Zero Dawn, and, of course, there’s Crash Bandicoot …

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Merge Games: Embracing the Switch and why PC retail is more important than ever

We catch up with founder and managing director Luke Keighran to talk about how Merge Games embraced the Switch, why special editions of PC titles are still relevant and why indie games saturation is a double-edged sword What’s your overarching strategy and how has it evolved over the past few years? When I …

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Community Centre: Chris Roberts and Blue Byte say Gamescom is all about community

While E3 has started experimenting with letting consumers onto its show floor, with inevitable teething problems around the most popular stands, Gamescom has long had a model that works well – giving trade a dedicated space to strike deals, while allowing game creators to really get to grips with their communities …

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A torrent of video: IGN and Facebook on Gamescom 2017

Video is now the lingua franca of gaming coverage – and at this year’s Gamescom it came, as ever, in a myriad of forms: studio-style news coverage and interviews, game preview footage, live gameplay streams, esports coverage, or the numerous chattier, personality-driven formats that proliferate on YouTube and Twitch.  Of course, …

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Analysts divided on whether Gamescom was ‘underwhelming’ or ‘a real eye-opener’

As Gamescom 2017 posts record visitor numbers, analysts are divided on whether the show was a success. SuperData’s CEO Joost van Dreunen, for instance, said that despite being unable to attend this year’s show, "from afar, it seemed a bit underwhelming." Indeed, this year’s show was light on new announcements. …

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Vampyr: Fangs for the memories

Vampyr is the new project of Life is Strange developer Dontnod, and while it’s very much an action-adventure RPG, you can definitely feel the Dontnod touch. This isn’t your traditional RPG, after all, as who and how many people you decide to kill will directly impact the story and other …

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How Polyarc’s Moss will raise the VR story game

Havingworked on triple-A titles such as Destiny, Halo, and Red Dead Redemption, the team at Polyarc has a pretty impressive CV. But when co-founders Tam Armstrong, Chris Alderson and Danny Bulla left Bungie in 2015 to create their new studio, they decided to make an altogether different kind of game. …

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Cuphead: A real blast from the past

Cuphead has been in development for a while now, some seven years in total, but it’s finally coming out on September 29th and so we took a chance to play the near-finished game at gamescom. The side-scrolling shooter hasn’t been a big genre for many a year, and the genre …

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Assassin’s Creed Origins: Him-and-her detective fun in Egypt

After a much-deserved break, Ubisoft is back this year with arguably its biggest franchise – yes, Far Cry is also huge but as it’s yet to have its own movie, I reckon Creed pips it. Assassin’s Creed Origins takes the series to its earliest setting yet, and while we’re still …

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Souled Out: Immortal Unchained announced, blending Souls and 40K to great effect

UK publisher Sold Out has announced a new Souls-like action RPG at gamescom, titled Immortal: Unchained. The new IP comes from Swedish developer Toadman Interactive and will be available digitally and at retail on the PS4, Xbox One, and PC via Steam in Q2 next year. The easiest way to …

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