Tag Archives: firemint

Australia’s largest dev formed via Firemint and Iron Monkey merger

EA has announced today that it is bringing Melbourne’s two much-celebrated mobile developers,Iron MonkeyandFiremint, together. The newly created studio, bringing together over 40 employees from each studio, will be Firemonkeys which, according to EA, now constitutes Australia’s largest development studio. The pair of developers have been cohabitating for some time …

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Firemint: ‘We don’t plan to’ stay away from home consoles

SPY Mouse, the latest iOS game from Flight Control developer and all around success story Firemint, went straight to #1 in Australia. MCV talks to Firemint’s Logan Booker about why: What makes SPY Mouse the successor to Flight Control? With SPY mouse, we really wanted to build on the gameplay …

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Australian iOS games dominate app store

The current top 5 paid apps on the iOS App Store contains not one but three Australian-made games from Firemint and Halfbrick. The newly released SPY Mouse from Firemint Studios in Melbourne is currently the #1 selling iPhone game, and is receiving very positive reviews. It expands upon the team’s …

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Spy Mouse goes free in US Starbucks promo

US iOS gamers will be able to pick up EA’s new title Spy Mouse for free thanks to a partnership with Starbucks. The deal coincides with the coffee shop chain’s existing Pick of the Week promotion, which gives customers a free code that can be redeemed in the iTunes Store …

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Firemint releases SPY Mouse for iPhone, builds on Flight Control

SPY Mouse has released onto the app store today, a new line-drawing game from Firemint Studios, the creators of Flight Control. Playing as a mouse who fancies himself a secret agent, players must take on fantastical feline creatures with an assortment of power-ups and gadgets in 72 levels. Rob Murray, …

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Firemint Studios pushes into core gaming

Flight Control has been the #1 paid iPhone app in at least 20 countries and is one of the largest success stories on the platform due to its casual appeal. The game sold 4.8 million units across iPhone, iPad and Mac OSX. As a result, Firemint has grown to be …

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