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Tag Archives: firewatch

Amy Hennig not keen on game streaming: “Why would anybody buy this if they can just watch somebody play it?”

Polygon has commissioned and published a debate between Amy Hennig (recently at Visceral Games of course) and Sean Vanaman (from Firewatch developer Santo Campo) as part of its 2017 Year in Review series. It’s a lengthy piece with lots to take from it but Hennig’s view of modern games development, …

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