Firelight Technologies has launched what it claims is the first sound library integrated in a professional-level audio tool, in the form of Fmod.io. CEO Brett Paterson runs through the news he hopes devs want to hear
Read More »How To: Make racing car engines roar using AudioMotors Fmod
There’s little more satisfying in a racing title than the realistic gurgle of an engine. AudioGaming CEO Amaury La Burthe puts the pedal to the metal in pursuit of procedurally-generated engine noise
Read More »FMOD Studio adds royalty-free sound library
Audio software bolstered with more than 80,000 game-ready assets priced at 99 cents
Read More »Maxplay engine adds PhysX, FMOD, EMotion and PopcornFX
Technology joins cloud-powered modular Game Development Suite platform
Read More »A guide to creating game audio with FMOD Studio for UE4
A series of videos for getting the most out of your music and sounds on Unreal Engine
Read More »Why developers should consider investing in a quality sound engine
We ask the experts what specialised audio tools offer
Read More »Firelight adds online features to FMOD Studio
FMOD.io will launch with a collection of sound effects and music designed specifically for games
Read More »FMOD Studio 1.06 to be unveiled at GDC
Update includes Profiler enhancements and support for fades and overlaps within Transition Timelines
Read More »9 top audio tools to make your game sound great
A handy guide of tools for creating quality sound and music in games
Read More »Audio toolset FMOD Studio 1.4 goes live
New platform support and profiler enhancements added
Read More »