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Gameforge quits mobile development and lays off around 90 staff

German publisher Gameforge has laid off a fifth of its employees and is pulling out of the mobile games market. Gameforge CEO Alexander Rsner told MediaBiz that mobile development had not been as lucrative or successful as the company had expected. He said that the PC free to play market, …

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Gameforge appoints Tim Campbell to lead new divison

German studio Gameforge has appointed Tim Campbell to head up a new division meant to increase the company’s focus on the North American market. Games Industryreports Campbell will lead Gameforge’s Games Division to streamline internal and external development. The studio currently owns AION and HEX: Shards of Fate intellectual properties, …

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INTERVIEW: Gameforge’s future

Gameforge CEO Carsten van Husen tells MCV about the publisher’s new mobile titles and why browser gaming is far from over. Analysts say browser games are in decline. Why continue to support them? The mobile revolution obviously changed entertainment behavior in the sense of partially substituting the PC with mobile …

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What does free-to-play mean for retail?

There’s no hiding the impact that digital games is having on retail. The sales decline seen this year may be driven by the aging console cycle and the economic downturn. But the fact that more games are coming out digitally and fewer are released physically is having an effect. Games …

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