Tag Archives: gamescom 2014

So we’ll see The Last Guardian at TGS, right?

The Last Guardian was no-where to be seen at Gamescom this week. So a showing at The Tokyo Game Show next month is a given, surely? Nope. Of course not. Sony’s been looking for the right time” to re-announce the missing in action PS3/PS4/PS5 game for very nearly a year …

Read More »

Ubisoft assures fans over Assassin’s Creed: Unity microtransactions

The ability to pay cash for upgrades and unlocks in Assassin’s Creed: Unity will not alter the core experience, Ubisoft has vowed. The full extent of the game’s microtransactions has not yet been revealed, but OXM reports that players will be able to pay real money to ‘hack’ items and …

Read More »

MCV @ GAMESCOM INSIGHT: Graphine on its new Granite SDK

Aljosha Demeulemeester, CEO of middleware specialists Graphine Software, tells MCV @ Gamescom about the firm’s new Granite SDK. What have you brought to Gamescom this year? We’re showing off thelatest iteration (2.3) ofthe Granite SDK: our fine- grained texture streaming and texture compression middleware that allows our partners to use …

Read More »

Sony says that it doesn’t feel the need to pay for exclusivity

Do we feel the need to go out and buy outright exclusivity? Probably not.” That’s the assessment of PlayStation Europe boss Jim Ryan who has told CVG that the combination of Sony’s own first party developer network and PS4’s market-leading position are strong enough propositions as it is. I think …

Read More »

2K launches Hearthstone-like WWE Supercard

While still in the midst of trying to crack the video-on-demand market, WWE is now trying its hand at the online card battling scene. 2K has revealed WWE Supercard, a free-to-play digital card game for iOS and Android featuring around 400 wrestlers and managers both past and present. Frequent updates …

Read More »

Sonic Boom duo receive European release date

Sega has confirmed the European release dates for Sonic’s upcoming Wii U and 3DS outings. Both Sonic Boom: Rise of Lyric for Wii U and Sonic Boom: Shattered Crystal for 3DS will be released on November 21st. The former is being developed LA studio Big Red Button while Sanzaru Games …

Read More »

Ubisoft explains PS3 no-show for The Crew

The fact that PS3 is built in a very different way to PS4 and Xbox One is the reason for The Crew skipping Sony’s last-gen console. "The Crew was originally built for the new generation of consoles, so when we made the decision to port it to the previous generation, …

Read More »

All PS4 DualShock 4 games will be compatible with SharePlay

SharePlay will be compatible with all DualShcok 4 PS4 titles and does not require special coding from developers. The function, arriving as part of an upcoming PS4 update, allows players to have their friends take control of their game over the internet using PSN’s new streaming technology. Think of it …

Read More »

Spencer: I don’t want the Rare brand to mean Kinect Sports

Xbox boss Phil Spencer has once again reiterated Microsoft’s desire to ensure that Rare isn’t left languishing in a post-Kinect haze. Having made its names with a string of hit titles during Nintendo’s console heyday, in recent times the now Microsoft owned studio has effectively been tasked with stewarding the …

Read More »

VIDEO: Here’s nearly 20 minutes of Metal Gear Solid 5: The Phantom Pain in action

Hideo Kojima has show off nearly 20 minutes of in-game Metal Gear Solid 5: The Phantom pain gameplay. Although it’s the same mission that was shown off at E3, it’s approached in a completely different way – including strategic horse shitting. Also note how due to the fact that the …

Read More »