GDC 2014: The 3DS game has now sold more than 7.3 million copies worldwide
Read More »Papers, Please wins grand prize at IGF Awards
Lucas Pope sweeps up Excellence in Narrative and Design awards and takes home $30,000
Read More »GDC 2014: All the news from March 19th
All the biggest announcements and insights from the last 24 hours
Read More »CryEngine adopts $10 subscription model
GDC 2014: Indie devs to be given access to CryEngine for $10 per month, royalty-free
Read More »Open-source dev framework MonoGame gets PS4 support
GDC 2014: Engine used to bring Towerfall: Ascension to Sony's new-gen console
Read More »Unity for PS4 early access arrives next month
GDC 2014: Fully integrated solutions now also available for PS3 and Vita
Read More »Why Epic abandoned its ‘outdated’ model and offered everyone access to Unreal Engine 4
GDC 2014: Epic Games founder Tim Sweeney says even Minecraft players should benefit from the firm’s game-making tech
Read More »Epic targets indies with UE4 subscription deal
GDC 2014: Development platform now available to all developers for $19 a month plus five per cent royalties
Read More »Ubisoft: Snowdrop engine allows us to work better, not bigger
GDC 2014: Massive Entertainment’s Rodrigo Cortes discussed the philosophy behind the studio’s internal game engine
Read More »Oculus lifts lid on new Rift development kit
GDC 2014: DK2 adds low-persistence, HD display and low latency positional head-tracking to virtual reality headset
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