No one can play a game all the time, but what if your gaming IP had a less interactive, less intensive spin-off format? The success of Rival Peak means that "triple-A IPs" are now lined up to tryRead More »
Read the March issue of MCV/DEVELOP online now! Featuring TinyBuild Games, game patents explained, MTG’s Maria Redin and more!
Also Ludo AI, the future of audio, A Short Hike and even moreRead More »