As FMV becomes more prevalent in games, Juan Ignacio Cabrera discusses the post-production challenges he faced working on the TV portion of Quantum Break
Read More »What is it like to be a female game tester?
Tech services firm GlobalStep speaks to the women on its QA team to find out how they deal with stereotypes, inequality and more
Read More »Reclaim the game: Clamping down on bullying and harassment among your players
Legal experts from Harbottle & Lewis suggest how developers can help stamp out bad and inappropriate behaviour
Read More »The Big Question: Choosing the right engine and middleware
Recruitment agency Amiqus asks devs how they decide which tech they plan to build their games on
Read More »Unity Focus: How twimler kept Fruit Bump sweet with analytics
Majid Khosravi reveals why the studio decided to utilise Unity Analytics and the ways in which the data-tracking platform allowed its match-three title to thrive
Read More »Find out how deals are made at Games Connection
Success stories share their experiences as Paris event draws nearer
Read More »Unreal Diaries: A breakthrough in real-time cinematography
Award-winning Unreal Engine 4 demonstration points to the future of filmmaking
Read More »eSports Industry Awards 2016: Vote today and win a Now TV
Public voting open for eSports Journalist of the Year, eSports Photographer of the Year, and New eSports Game of the Year
Read More »Niantic taken to The Hague over Pokémon Go
Location-based game accused of causing Pokéfans to trespass on a protected natural area
Read More »The road to Abyss Engine 4.0
Johannes Kuhlmann, head of core technologies at Deep Silver Fishlabs explains why the studio spent ten years honing its proprietary technology
Read More »