Payload art director Jason Howard reveals his top tips on how to make your work shine online
Read More »Mobile devs: don’t forget to help identify the biggest funding challenges of 2016
Pollen VC survey looking into financial reality of studios and user growth takes under 10 minutes to complete
Read More »Game Connection America close to sell-out
Early bird tickets for San Francisco event still available with €350 discount, but expected to vanish within the next week
Read More »Six trends you will suddenly appreciate in 2016
Skillsearch's Guy De Rosa offers devs a guide to what's going to be big news for the next twelve months
Read More »New staff writer joins Develop and MCV
Marie Dealessandri previously worked for the French news agency ADN Medias
Read More »New Year, New Job: Honing your CV
Total War developer Creative Assembly offers advice on how to impress future employees with that all-important CV – and the key mistakes you should avoid if you want to set yourself apart
Read More »Epic, Rovio and Google among Casual Connect Europe speakers
Facebook, Twitch, Unity and Wargaming also set to reveal development and industry advice at next month’s event
Read More »Countdown to GDC 2016: Are you heading to San Francisco?
The world’s biggest games developers conference is just two months away
Read More »How Windows 10 and Cortana are bringing speech recognition to games
No longer just the Master Chief’s AI buddy, Cortana is rapidly becoming a complex and multi-talented virtual assistant. Her applications for general PC and mobile use are well known, but Microsoft is keen to educate developers on how she can be used in games. James Batchelor finds out more
Read More »Ten legal issues to consider when making a film-based game
Hamlins LLP's Julian Ward offers advice on what studios need to think about if they're pitching for a famous licence
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