Testronic Poland’s General Manager Antonio Dos Santos looks at the importance of providing a solid customer support service
Read More »Sold Out’s Eleven Tips on Publishing Your Game
The Videogame History Foundation: Save and Continue
Why are a group of industry experts trying to digitise the very history of video games? Frank Cifaldi, founder of The Video Game History Foundation, details a wildly ambitious project to Will Freeman
Read More »Interview: VRcade – The arcade reborn?
Some will tell you VR will not only bring back the arcade, but reinvent eSports on doing so. Will Freeman asks the VRcade team to make their case for the dawn of ‘v-sports’
Read More »Heard About: Mass Effect Andromeda
John Broomhall talks with BioWare’s Michael Kent & Jeremie Voillot about the audio design for the latest space adventure
Read More »A Hire Purpose – Recruitment Advice
Picking your next employee is almost as important to as committing to your next game concept. Developers large and small share their insights into hiring the right people for the right jobs
Read More »Dave Ranyard: Making Dreams Reality
Sony Veteran Dave Ranyard has moved on to found a new team, Dream Reality Interactive. Will Freeman finds an outfit convinced there's new gameplay conventions to be found in VR
Read More »VR Check-In: Where we are now
VR Check-In: Where do we go?
How to use ARM’s Mali Graphics Debugger in Unity
Unity v5.6 comes with cool features for mobile game developers. Here's how to use ARM's MGD with the engine.
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