Also Lost Words: Beyond the Page, Doki Doki Literature Club Plus!, marketing panel and moreRead More »
No previews, no wishlists, no hype – How Inkle made a splash with their surprise release, Overboard!
No pre-release hype, no trailers, no Steam wishlists and only a handful of review codes sent to outlets – The inside story of Inkle's surprise hit, Overboard!Read More »
Read the April issue of MCV/DEVELOP online now! Featuring Oddworld Soulstorm, Scotland Spotlight, Inkle & Failbetter and more
also CCP's new London Studio Head, Warp Digital, Gang Beasts and moreRead More »
Want your story to drive your game rather than vice-versa? Inkle and Failbetter discuss the storytelling potential of the open source Ink
Want a tool that remembers every choice your players have made? Want to banish over complicated flow diagrams? Inkle’s Jon Ingold and Failbetter’s Emily Short talk about a tool that puts writing firstRead More »
“Word for interactive fiction" is used is numerous games and received an Epic MegagrantRead More »
“I wanted to get bits of British culture in the game that aren’t seen” – Can games help us understand what it means to be British?
We talk to the creators of Pendragon, Landlord’s Super and Everybody’s Gone to the Rapture about their take on Britain and how they engage with our biggest issuesRead More »
“I literally cannot sell units on Switch. It’s heartbreaking, and it makes me really sad for the eShop.” – Why indies are struggling to be seen on the Switch eShop
"I literally cannot sell units on Switch. It’s heartbreaking, and it makes me really sad for the eShop."Read More »