Tag Archives: interview

Future of The Sims yet to be decided

The development team working on The Sims 3 has yet to even consider what expansions might follow the full release of the game next month, executive producer Ben Bell has told CasualGaming.biz. With the release of The Sims 3 less than a month away, you might be expecting to see …

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PopCap: The end of retail still a long way off

Leading casual games developer PopCap has stated that High Street retail still forms a vital part of its business plan as it allows the company to reach customers that remain inaccessible through digital delivery platforms. While a platform such as Xbox Live Arcade or PlayStation Network gives us an opportunity …

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MCV talks to Maguire, Lewis and Yarnton

Following the launch of the new-look MCVuk.com website, MCV has spoken to the UK bosses of all three major console platform holders in three revealing interviews that can be read online right now. Here’s a taster of what to expect. Sony UK boss Ray Maguire on price cuts: It always …

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SPIL: The games industry is maturing

Sidney Mock, the CCO of the world’s leading casual games network SPIL Games, has stated that the like-minded cooperation shown amongst some of the world’s leading casual games companies is a sign that the games industry is finally beginning to mature. The whole industry is working very closely together – …

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SPIL: Platform holders will open up their platforms

Sidney Mock, the CCO of the world’s leading casual games network SPIL Games, has stated that the tight controls that platform holders Sony, Microsoft and Nintendo have on content for their platforms are destined to fall over time. Consoles are increasingly going online, though of course there are the walled-gardens …

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Molyneux: We destroyed the Fable 1 team

MCV’s sister mag Develop recently sat down with Peter Molyneux to talk about the mistakes he’s made as studio head of Lionhead – and, most importantly, how he’s learnt some important lessons and turned the studio around. "If I’m honest, on Fable we just burnt people’s lives; we destroyed the …

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SPIL: Theres no such thing as too much free content

SPIL Games CCO Sidney Mock has told MCV sister site CasualGaming.biz that the high number of free casual games available to gamers online does not jeopardise the paid-for model. The most important thing is that you have to make it very clear to the user that they get added value …

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INTERVIEW: MCV talks to Dr Tanya Byron

Regardless of whether you’re a fan or a critics of last week’s Byron Report into the effects of violence in games, there’s no denying that the document is one of the most important moments ever for the UK games industry. MCV has published its complete interview with the Report’s author …

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