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Tag Archives: interviews

SpecialEffect at 10: “We’ve increased our work tenfold”

SpecialEffect celebrates its 10th anniversary this year and just raised over £300,000 during its One Special Day campaign. We talk to founder and CEO Dr Mick Donegan (pictured below) about what’s next for the gaming charity. Congrats on your 10th anniversary. How has SpecialEffect grown over the last ten years? We’ve increased the number …

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Games Centre at 25: "Online sales are now a significant percentage of our business."

Scottish retailer Games Centre celebrated its 25th anniversary last month. We caught up with managing director Robert Lindsay (pictured right) to discuss its industry milestone. What’s changed the most in games retail over the last 25 years? The internet and digital have created the biggest changes in games retail. How we …

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505 Games’ Remedy deal will take publisher to ‘the next level’

505 Games’ recently announced partnership with Quantum Break and Alan Wake studio Remedy Entertainment will take the publisher "to the next level." That’s according to Raffi Galante (pictured far right), CEO of 505 Games’ parent company Digital Bros.  "The partnership with Remedy is a huge opportunity for us," he told …

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Xbox One X stock a fraction of original Xbox One say some retailers

Updated with comment from Exertis at 13.54 on 3/10/17. Microsoft’s upcoming console is looking to be in extremely short supply, based on independent retailers that MCV has spoken with. One retailer told us that its allocation for the new console was just five units, way short of the hundred units …

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Telltale on its ‘wildly successful’ season pass discs and what’s next for Switch

Telltale may have transformed the way episodic games are delivered on digital platforms, but the studio’s subsequent season pass discs that arrive at retail have also been a huge hit for the company, MCV can reveal. "It’s been wildly successful," head of creative communications Job Stauffer (pictured right) told MCV …

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Loot Crate: ‘Our business revolves around our Looter community’

Loot boxes have become a core concept in modern gaming as a way to reward players with new items. The anticipation when you pop open these little virtual presents has proved immense, with the concept spreading across multiple titles and genres. However, there’s only one company that brings that same …

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Inside Lost Words – the UK Game of the Show winner at Gamescom 2017

There were so many great UK-made games at Gamescom this year, but it fell to the staff of MCV to pick the winner of the UK Game of the Show award, which is organised by Ukie and presented to the best unpublished game on the show floor.  We saw dozens …

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Warner Bros: ‘Shadow of War is a true Q4 triple-A flagship’

Ever since the first trailer for Shadow of War was revealed back in March, publisher Warner Bros has been releasing new footage of the game at an increasingly frequent rate. At first, it was only once a month, but now as we approach the game’s launch date, there are only …

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BLE: Games merchandise will boom

Gaming merchandise is nothing new. As our regular Margin Makers section in the magazine shows, there’s already something to complement almost every game under the sun, so much so that merchandise has now become a key element of modern games retail, be that online, on the high street, or increasingly …

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EA: FIFA 18 has ‘the best gameplay we’ve ever had’

In a recent interview with GameReactor, EA executive vice president Patrick Söderlund admitted the company “played it safe” with FIFA 17. This year, however, EA is going “all in” with FIFA 18, and as we sit down with lead gameplay producer Sam Rivera at Gamescom, it becomes clear exactly what …

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