Tag Archives: James Ohlen

When We Made… Baldur’s Gate

We take a look behind the scenes at the development of 1998 classic Baldur’s Gate with Trent Oster, who discusses working in a team who hadn’t shipped a game before, being outsmarted by AI and building the game’s incredible cast – and yes, that includes talking Minsc and Boo’s dynamic

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Star Wars: The Old Republic creative director James Ohlen leaves Bioware

BioWare’s James Ohlen announced his departure from Bioware yesterday, via a statement made on Twitter. Ohlen, who has been with Bioware for 22 years, was best known for his work as lead designer on titles like Baldur’s Gate 1 and 2, Neverwinter Nights and creative director on Star Wars: The …

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