Tag Archives: jem-alexander

Jagex and the invention of Living Games

Jagex is looking to become the home of living games, an evolution of the live games as a service phenomenon that is enveloping the industry. Jem Alexander speaks to Phil Mansell, studio CEO, to discuss.

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Develop November – December: Community Driven

In the last ever issue of Develop we speak to CCP CEO Hilmar Pétursson about how developing for an online community can be more like urban planning than game design, and take a deep look at the state of the current jobs market

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