Tag Archives: jem-alexander

Merge VR: Merging Realities

Merge VR is betting on the collision of the physical and digital worlds hitting the mainstream. The Merge Cube, a toy which puts holograms in your hand, is the first of its kind and founder Franklin Lyons hopes game developers will create world-changing content for it

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Wolfenstein II: The New Colossus – What’s Old is New

Wolfenstein II: The New Colossus is the latest in a twenty five year old franchise which has watched countless other FPS IPs rise and fall over the years. Jem Alexander talks to Arcade Berg, senior game designer at MachineGames to find out how shooter design is evolving

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Supermassive Games: Betting on VR

Supermassive Games believes that there’s plenty left to explore in virtual reality game design. Jem Alexander chats to executive producer Simon Harris about the studio’s VR projects

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PlayStack: Reinventing Publishing

Young publisher PlayStack intends to bring indie developers the money, guidance and marketing nous to make the most of their dream games. Jem Alexander speaks to CEO Harvey Elliott about the company's philosophy and how developers can get involved

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Opinion: Shared Destiny

In online games narrative often comes secondary to gameplay, but Jem Alexander argues that it’s Destiny 2’s strength of story and world building that keeps its claws in him and encourages cooperative play

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