Tag Archives: jem-alexander

Yves Guillemot: State of the UBIon

Ubisoft CEO Yves Guillemot wants to disrupt the games industry at every turn. Financial gain is an important goal, sure, but it’s the creative freedom and experimentation that interests him more. Jem Alexander finds out how a diverse, free environment makes Ubisoft one of the most creative developers on the planet

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Opinion: Social Life

Nintendo is closing down another of its social experiments, Miiverse. It’s the latest in a long history of abandoned social functions in both home console and handhelds. Jem Alexander ponders whether any social gimmicks can cross console generations and, if so, which

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Developing Beyond: The Finalists

Epic Games’ Developing Beyond competition has now entered its final phase and the final three games have been chosen. Jem Alexander speaks to the finalists to find out how the process has been, and discover what it’s like to collaborate with a scientific researcher on their projects

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Interview: Moss – A Whole New World

Working on blockbuster games like Destiny and Halo may be a dream of many, but for co-founder of Polyarc, Chris Alderson, the freedom to create his own visions is more important. Jem Alexander talks to him about the creation of Moss, a VR title about developing a bond between the player and the protagonist

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Opinion: Market Crash

The only times that Crash Bandicoot isn’t top of the UK game retail charts is when it’s out of stock. Jem Alexander considers what this means for remasters vs fresh, modern games that don’t sell quite as well

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Rebellion: Independence Day

Almost two and a half decades since setting up the studio, Rebellion remains fiercely independent and continues to grow on the back of its many successes. Jem Alexander speaks to CEO Jason Kingsley about making great games with no external shareholders

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Interview: Life Will Be Strange

With a suite of in-house storytelling tools, Deck Nine Games is working on a prequel to one of its favourite titles. Jem Alexander speaks to co-game director Chris Floyd about what it’s like to create new ripples in the Life is Strange universe

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