Geomerics’ latest point-release also introduces new tutorials and sample code for easier engine integration
Read More »Enlighten 3.05 enhances mobile scaling for Unreal devs
Rejigged surface relighting, cubemap suppot and custom shaders will help devs get their games running on lower-end mobiles
Read More »ARM taking Enlighten tech beyond games development
Geomerics’ global illumination tool now being used to sell houses
Read More »Runescape ditches Java for NXT engine after 15 years
Quadrupled draw distances, water effects and dynamic light and shadows introduced to Jagex’s MMO
Read More »VIDEO: Geomerics showcases open-world dynamic lighting tech
Enlighten includes ability to correct illumination for gorges and cliffs, as well as continuous travel through different areas
Read More »MaxPlay adds MaxCore multi-core rendering support
Engine firm says that new ability is suitable for maximising performance in AR and VR titles
Read More »Valve beautifies Counter-Strike: GO visuals with new lighting and shaders
Super sampling for displacement surfaces, cascade shadow maps, phong specular highlights and map blending among graphical improvements made to shooter
Read More »VIDEO: See PowerVR Ray Tracing at work in Unity 5
Imagination Technologies showcases zombie demo of new lighting technique
Read More »Exient licenses Enlighten for new mobile game
Angry Birds Go dev will use Geomerics’ lighting tech to demonstrate internal game engine
Read More »Eight expert game lighting tips
Developers advise on how to best illuminate your games and create a rich atmosphere for players to get immersed in
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