Plans for 2008 follow-up well underway, plus a recap of our incisive session coverage
Read More »Lyon GDC: Play All aims to avoid Criterion and Epic pitfalls
Technicians behind new French shared tech scheme on plans to buck the trends of middleware
Read More »Lyon GDC: The method behind the madness of Rayman Ravin Rabbids
Ubisoft Montpellier and Paris execs discuss the making of Wii-focused 'party comedy' title
Read More »Lyon GDC may be a standalone event for 2008
Organiser discusses future plans
Read More »Lyon GDC: Dyack discusses the ‘one console future inevitability’
Silicon Knights head reiterates his theory behind 'single format future' prediction
Read More »Lyon GDC: Crystal Dynamics on sharing design skills across teams
Eidos-owned team explains implementation and usefulness of internal 'Shared Design Group'
Read More »Lyon GDC: How to succeed in casual games
Casual Games Association head Jessica Tams reveals inner workings of fast-growing industry category
Read More »Lyon GDC: Crytek’s Cervat Yerli on innovation and iteration
Opening keynote to French conference provides Crysis postmortem and design lessons
Read More »One week until Lyon GDC
...and we've singled out the most interesting sessions at the inaugural French conference
Read More »Ubisoft to rave about Rabbids at Lyon GDC
Keynote address to recount development of Wii party game
Read More »