The Jim Henson Company isn't poised to start offering developers middleware. But the team there has been working on a game engine for several years, as part of an animation technique plump with potential across many disciplines.
Read More »Map combining workflows from Substance Painter to Designer
Adam Conway, director at The Digi Monsters, takes us through the process of how he combines objects using Substance Painter
Read More »Stingray and Maya updates add VR support and character creation tweaks
Stingray now compatible with Oculus Rift and HTC Vive, while Maya LT boasts a new quick rig tool, shape authoring toolset and updated game exporter
Read More »Ten tips to making the most of Maya LT
3D artist Matthew Doyle shares ten ways Autodesk’s tool enables devs to overcome challenging character creation
Read More »Autodesk to cut over 900 staff in move to cloud
10% of workforce to be laid off as company restructures and plans transition to subscription-based business model
Read More »Autodesk details 2016 updates to Maya, 3ds Max and Flame
Tools provider focuses on flexibility and performance for latest additions to its animation and VFX range
Read More »Maya LT 2016 adds advanced animation tools and content storefront
Latest version of indie content creation tool launches Wednesday, March 26th
Read More »Autodesk drops price of Maya LT 2015
Animation and modelling tool now available for $30 per month
Read More »How Autodesk is equipping indies
Director of game solutions Frank Delise tells us a Steam version of Maya LT is just the start
Read More »Autodesk bringing Maya LT to Steam
Animation and modelling toolset will let gamers create their own assets for titles like Dota 2
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