Tag Archives: MCV Newsletter Lead

Is the 30% revenue cut history? – “It does in general feel like devs and publishers are becoming more and more annoyed by the 30 per cent take”

"I can understand people saying that 30 per cent is too much, but arguably, 12 per cent is just too little, and doesn’t even give the platform enough skin in the game to care about your sales.”

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‘I strongly believe that the majority of the games industry is made of great people, but working like they were in the garage’ – Darewise talks open development and Life Beyond

For their debut game, Darewise is going beyond early access to embrace open development. MCV/DEVELOP looks at the opportunities and challenges presented by being as transparent as possible with your nascent community.

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