Tag Archives: MCV Newsletter Lead

Blazing Griffin’s Naysun Alae-Carew: “At Blazing Griffin we’re storytellers first in the widest possible sense. Platform comes second”

Blazing Griffin

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Blazin Griffin managing director, Naysun Alae-Carew

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“A kiss and a good song: both are perfect, but the combination can bring tears into your eyes” – Remedy’s go-to composer Petri Alanko on composing for games

Petri Alanko

We dive into the musical universe of Petri Alanko, who’s behind games such as  Control, Alan Wake and Quantum Break

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“We’re making a fun game, something that people will enjoy for many, many years to come” – Wargaming UK on their live service ambitions

Sean Decker Wargaming

The slow evolution of service-based titles in the industry means that many of the studios now supporting such games weren’t explicitly created for the task – instead having transitioned away from discrete releases over many years. So surely it’s better to create a wholly new studio, from scratch, that’s built …

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