Tag Archives: MCV Newsletter Lead

The eShop isn’t the only way to sell your indie game on Switch – Why putting Moonlighter, Dead Cells and Yonder on shelves makes sense

With Switch predicted to hit 30m installed units this year, there's a growing demand for physical games. We talk to Merge Games about the huge potential of games in boxes for indie developers

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EA Motive’s Jade Raymond: ‘I want to build a different kind of creatively-led studio’

Jade Raymond will receive our new Vanguard Award at the Develop Awards this July, alongside her keynote at the Develop:Brighton conference. We chat to her about her plans for EA Motive and why a diverse workforce could lead to a new era of creativity in games

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