Program manager Evelyn Thomas looks back at the Xbox Adaptive Controller's core principles, its impact on Xbox, what the industry can do to improve accessibility and why Microsoft is keen to share what it learnt with Sony and Nintendo
Read More »The £1m question: How does confidentiality work in UK law?
Whatever your business, the law protects your secrets but only if you make use of it. We talk to solicitors from Sheridans and Harbottle & Lewis about how confidentiality is a key tool for everyone in the games industry
Read More »PlayStation’s Warwick Light: ‘Buzzwords are one thing, what our players are demanding is another’
PlayStation UK boss Warwick Light tells MCV about the platform’s incredible 2018 and what lies beyond
Read More »God of War and Red Dead Redemption 2 triumph at The Game Awards 2018
Fortnite, Celeste, Florence, Dead Cells, and Monster Hunter: World secure awards, too
Read More »The Grand Tour Game: How Amazon is making the first game ever to release alongside a weekly TV show
The Grand Tour Game will release episodically alongside its TV sibling. MCV talks to Amazon Game Studios’ Craig Sullivan about the production challenges of letting you ‘play the show’ each week as you watch it
Read More »PlayStation’s Warwick Light, The Grand Tour Game and Xbox Adaptive Controller headline MCV’s December issue
Also featuring investigations on confidentiality in UK law and unionisation, plus ten years of Roll7, Pixel Toys, Wargaming UK, Fourth Floor, Moonlighter, and much more...
Read More »US consumer spending on video games is up 24% compared with this time last year
"The market continues to thrive with compelling gaming content"
Read More »Valve’s new Steam Distribution Agreement lets ‘big game’ devs keep more of their profits
"This change will reward the positive network effects generated by developers of big games"
Read More »25 years of Koch Media: CEO on THQ merger, Xbox Game Pass, Shenmue III and his continuing passion for the industry
"Over the years we’ve established ourselves as a partner-orientated company,” CEO Klemens Kundratitz says, as Koch Media’s big anniversary is just a few months away
Read More »Metro Exodus: ‘It’s huge in scope and scale… but it’s not an open world game’
Metro Exodus is shaping up brilliantly – we talk to 4A Games and Deep Silver about how the franchise is changing and the benefits of having an office in the EU
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