Tag Archives: MCV Newsletter

‘I strongly believe that the majority of the games industry is made of great people, but working like they were in the garage’ – Darewise talks open development and Life Beyond

For their debut game, Darewise is going beyond early access to embrace open development. MCV/DEVELOP looks at the opportunities and challenges presented by being as transparent as possible with your nascent community.

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Payload Studios’ Russ Clarke – “The guiding philosophy of Tentacle Zone is to think back to the challenges we faced, and ask ourselves how we can help new teams get over those hurdles.”

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Russ Clarke Founder and CEO Payload Studios

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DEVELOP/JOBS: Firesprite – “Our teams are encouraged to be creatively brave, to speak out and be responsive to our fast-changing industry”

Persistence

Firesprite is an independent developer working at the cutting edge of game creation on the latest hardware and technology platforms, employing over 200 developers across a range of projects from small to triple-A in scope.

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What’s next for Xbox – ‘The bottom line is that we simply put out more top quality games in front of more people than other companies’

Microsoft refines its strategy and releases engagement figures to back up its direction to date

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