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MOBA and MMOs top marketing priority for English localisation

MOBA titles are the top-marketing priority for English-language game developers, according to a new report from online translation agency One Hour Translation. Whereas MOBA, MMO and MMORPG translation projects made up just 22 per cent of all game translations in 2016, that figure has since jumped to 54 per cent …

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Final Fantasy XIV hits 10m players worldwide

Hot off the back of its latest expansion, Square Enix has announced that Final Fantasy XIV has now surpassed 10m cumulative players worldwide. That figure does, admittedly, include free trial accounts, but to put that number in perspective, that’s still more than the total population of Scotland and Wales combined. …

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Rovio announces new London studio and new IP

Angry Birds studio Rovio has announced the creation of a new development arm dedicated to massively multiplayer online games. The new team will be based in London and work on a new IP. Nothing has been revealed on this new game yet, only that it will not be set in …

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Lord of the Rings Online gets new developer, Daybreak becomes publisher

The development team behind Lord of the Rings Online and Dungeons & Dragons Online have left Turbine, taking the games with them. Both titles will now be looked after by new indie studio Standing Stone Games. Furthermore, it has partnered up with Daybreak Games (formerly Sony Online Entertainment) which will …

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World of Warcraft: Legion sales prove the classic MMO still has it

Having been on the go for over a decade, Blizzard’s pioneering MMO World of Warcraft is still capable of delivering the goods. The developer has revealed that the game’s latest expansion, Legion, had by its official launch on August 30th sold 3.3m units, matching the previous best expansion in the …

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Final Fantasy XIV’s Neverending Story: Three years on from A Realm Reborn’s release

Three years ago, Final Fantasy XIV: A Realm Reborn achieved two impossible feats: it reversed the critical failings of its 2010 predecessor and proved that the MMO genre is alive and kicking. Producer and director Naoki Yoshida retraces the title’s evolution to discover how the studio perfected things second time around

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