Activision hope to tap into China’s lucrative mobile gaming scene
Read More »Super Mario Run passes $60m revenue mark
Game launched in September 2016
Read More »Nintendo chasing big money on mobile as it partners with Cygames
Platform holder reaffirms commitment to 3DS as low-cost option for kids
Read More »Monument Valley’s Ustwo: There’s more to mobile gaming than ‘tapping candy and opening loot boxes’
We catch up with head of studio Dan Gray, who talks about new IPs, the business models of mobile, the limitations of VR, and moving into publishing like-minded developers
Read More »‘More than half the world’s new mobile games’ are made with Unity
Unity claims market milestone, talks next-gen 'light and fast' core, and using machine learning to maximise performance and revenue
Read More »Nintendo mobile app Miitomo to close on 9th May, two years after launch
Miitomo's days are numbered
Read More »DeltaDNA claim women ‘worth 44% more than men’ when it comes to mobile audiences
total value of $1.57 for each female player vs. $1.09 for every man
Read More »PlayRaven developing first mobile game to use Improbable’s SpatialOS
New partnership means the Finnish studio’s upcoming mobile MMO will take full advantage of Improbable’s tech
Read More »Tencent is making two PUBG mobile games
It turns out that Chinese gaming giant Tencent has bigger plans for PlayerUnknown’s Battlegrounds on mobile than we first thought. Analyst Daniel Ahmad says that the company has not one but two PUBG games in development. The first is called PlayerUnknown’s Battlegrounds: Army Attack and is being developed by Timi …
Read More »Tencent and Bluehole are bringing PUBG to mobile in China
PlayerUnknown’s Battlegrounds will get the mobile treatment in China, Tencent revealed yesterday. This announcement comes on the back of Tencent securing PUBG Chinese exclusivity last week. But it now looks like the Chinese giant will publish and distribute more than the PC version, as it announced in a blog post …
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