Joost van Dreunen issues a stark warning about VR’s prospects, as the emerging medium struggles to surpass its negative mainstream perception
Read More »Blizzard blames ‘misunderstanding and confusion’ for Overwatch server tick rate criticism
Fewer than 0.1% of matches opting to use ‘high bandwidth’ option, with 60Hz client update rate unsuitable for a fifth of players
Read More »John Riccitiello: ‘Mobile giants are leaving money on the table for smaller devs’
Unity CEO tells Unite Europe audience that social aspects and advertising, rather than analytics, should be the key investment for devs wanting to ‘outperform’ mobile chart-toppers
Read More »The Division hacks are result of ‘fundamentally misunderstanding how FPS games network’
Trusted client network model can’t be fixed ‘without a complete rewrite’, warns ex-Respawn and Sony online dev Glenn Fiedler
Read More »Online multiplayer will be a paid expansion for Rock Band 4
Rock Band 4 owners will have to pay extra if they want to play the game online. Developer Harmonix has confirmed expansion plans for the game in place for later this year, part of which includes synchronous online multiplayer This is just one of the exciting features included as a …
Read More »Remedy considering return to multiplayer development after 20 years
But creative director Sam Lake insists that studio’s focus remains on “story and storytelling”
Read More »Psyonix working on PS4 to Xbox One multiplayer tech
Studio says that online policies for competing consoles is last hurdle to cross-platform connectivity
Read More »Microsoft opens doors to Xbox-PlayStation cross-platform multiplayer
Well isn’t Microsoft just full of surprises. Having set parts of the fandom alight with its recent comments about the marriage of Xbox and PC, Microsoft has now said that it is fully embracing cross-platform online multiplayer. But we’re not just talking between Xbox and PC – Microsoft is happy …
Read More »Halo 5 multiplayer devs form new studio First Strike Games
Former 343 Industries staffers hook up with DDM founder Jeff Hilbert to create multiplayer title for PC and console
Read More »Amazon GameLift comes to US, Europe and Asia, adds autoscaling
Devs can choose to automatically adjust server use according to player and game session count, plus other metrics
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