Animation engine to be used in Dungeon Hero
Read More »Firefly signs up NaturalMotion’s Morpheme
Animation engine to be used in Dungeon Hero
Read More »NaturalMotion reveals more Backbreaker details
Procedural content, 100MB file size, just six dev staff and self-publishing ambitions - all in an exclusive Develop interview
Read More »IO signs Morpheme to fill toolchain gap
Eidos-owned studio to use NaturalMotion animation middleware on new game
Read More »NaturalMotion moves into games development
British tools firm to introduce brand new American football IP called Backbreaker
Read More »Red 5 adds Morpheme to pipeline
SIGGRAPH 07: Studio from former Blizzard execs chooses NaturalMotion animation tool for new MMO
Read More »BioWare Austin sides with morpheme
Integrates NaturalMotionâ??s animation solution into pipeline for next-gen titles
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