Marmalade Game Studio’s Mike Willis discusses the key skills needed for his role in programming
Read More »TIGA’s recipe for recruitment success in 2014
Trade body calls for best practice from recruiters and less restrictive immigration laws
Read More »New Year New Job 2014: What’s the worst job application you’ve ever had?
Share your interview and CV horror stories
Read More »Ubisoft Graduate Program now accepting applications
Publishing giant offering training, mentorship plus a year working at a studio abroad
Read More »Get That Job Daily: How to be a lead game designer
FuturLab’s Kirsty Rigden discusses the key skills needed for her role in game design
Read More »Develop Jobs: Join an independent UK studio as 2D artist
Get a job a as a 2D graphics artist at a successful independent studio
Read More »Get That Job Daily: How to be a senior software engineer
Engine Room Games’s Shaun Hewitt discusses the key skills needed for his role in software engineering
Read More »Obsidian hiring for Xbox One and PS4 game
South Park developer seeking junior and intermediate UI artists
Read More »Get That Job Daily: How to be an art director
Guerrilla Games’s Misja Baas discusses the key skills needed for his role in art direction
Read More »Get That Job Daily: How to be an animation director
Climax Studios’s Gary Welch discusses the key skills needed for his role in animation
Read More »