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Newzoo: 70% of Dota 2, LoL or CS:GO viewers watch just one game exclusively

Research outfit NewZoo has released its latest reports, focusing on esports viewers and their habits in ten focal Western countries. The headline statistic is that, in the last three months 42% of League of Legends, Dota 2, or CS:GO viewers do not play the game they’re watching. 26% of League …

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Global games market to hit $108.9bn in 2017 – Newzoo

The global games market will reach $108.9bn (84bn) in 2017, according to Newzoo’s latest quarterly update, showing a growth of 7.8 per cent year-on-year. The vast majority of that figure will come from digital game revenues, says Newzoo, reaching $94.4bn (72.8bn), or 87 per cent of the global market. This …

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Global games market estimated to hit $108.9bn in 2017

The global video games market is expected to grow by 7.8 per cent in 2017. That’s according to Newzoo’s Global Games Market Report, which predicts that total worldwide games revenue will reach $108.9bn this year. Digital games will account for $94.4bn of this. Mobile will be the most lucrative segment, …

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Gear VR and Daydream global addressable market now 191m

The addressable market for Gear VR and Google Daydream headsets has now reached 191m worldwide. That’s according to the latest figures from Newzoo, whose Global Smartphone and Tablet Tracker has estimated how many mobile devices are currently compatible with both bits of hardware. In February, 184.4m devices worldwide were compatible …

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Top 25 global games companies see revenues rise 17% in 2016

The combined revenue of the world’s largest 25 video games companies hit $70.4bn in 2016, representing a year-on-year increase of 17 per cent. Newzoo’s Global Games Market Report reveals that the largest of these was Tencent, whose $10.2bn revenues accounted for 10 per cent of this total. That would actually …

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eSports economy to hit $1.5 billion by 2020 according to Newzoo

Newzoo, the firm that predicts all things eSports, has released a new report that states the eSports economy will break $1.5 billion by 2020.  The report suggests that this year alone revenue in eSports will hit $696 million, with further brand investment pushing the economy to $1.5 billion in three …

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22% of American males aged 21-35 watch eSports

A new report has revealed that 22% of male Americans aged between 21 and 35 watch eSports, which is more than watch ice hockey. The research from Newzoo finds that eSports is most popular with males in the 21 to 35 year old category, and that in this age group …

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Newzoo report: brands to spend $325m on eSports marketing in 2016

The eSports industry will receive 70% of all revenue from sponsors and advertisers in 2016, according to a Newzoo market report. The Global Esports Market Report expects brands, like endemic sponsors EIZO to the non-endemic Coca-Cola and PepsiCo companies, to spend $325m this year. That number represents a 49% growth …

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