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Visceral Games: GaaS is the key but don’t ignore IP and player cannibalisation

This week’s news that EA has chosen to shutdown Visceral Games and its unnamed, narrative-driven Star Wars title is the talk of the games industry. Pretty much everyone, myself included, is in agreement that the game didn’t fit with EA’s strategy of capitalising on games-as-a-service titles (GaaS) which retain player interest for …

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Have Shadow of War sales lived up to its ‘triple-A flagship’ billing?

Warner Bros’ Middle-earth: Shadow of War’s first weekend figures came out this morning and it looks to be down on what the company was hoping for the title. It’s still one of the better-selling titles of the year – in the top ten of 2017’s various Week One openings – but we …

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Opinion: VR isn’t dead yet!

One year ago, Sean Cleaver spent upwards of £450 on Sony’s newest technological toy. Critics and consumers may be a bit cold on the tech now but he still believes that there is much to celebrate

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