When it comes to gaming, I’m an equal opportunity offender. I don’t distinguish between platforms or get locked into owning one over another. As if you could only know the true experiential richness that games offer through the lens of a single platform. Nonsense. As I’m setting up my schedule …
Read More »Female game characters: ‘It’s not about equality, it’s about presence’
Preloaded games designer Catherine Goode discusses the importance of letting players associate with their avatars
Read More »9 Things We’ve Learnt At E3 2014
First and foremost, it’s been a pretty good one so far, right? There’s none of the disaster or doom and gloom of 2013 and all three platform holders put on what should be regarded as good shows with lots of promising titles. Which you rated highest will likely depend on …
Read More »Is abandoning female characters ‘the reality of development’?
Develop is calling on studios to discuss the alleged burden of adding women to blockbuster games
Read More »Abusing your comfort zone
Dlala Studios' Craig Thomas discusses
Read More »Publishers: who needs them?
Publisher 3.0: In his new regular column, Mastertronic CEO and AppyNation founding partner Andy Payne describes
Read More »Debbie Bestwick: Indie till I die
The Team 17 MD says staying indie is about balancing creativity with commerical thinking
Read More »Wasteland 2 dev: Valve took PC gaming out of the dark ages
Studio head Brian Fargo praises Steam creator for not ‘wielding’ its power
Read More »Mobile games: golden age idealism or gold rush cynicism?
Everyplay evangelist Oscar Clark discusses whether free-to-play is generating a golden age of game design
Read More »‘When you’re dealing with A-list clients, confidence is everything’: Soshi Games on 4G
CEO Cliff Dennett explains why superfast 4G connections are driving success at Soshi Games
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