Death threats and vile tweets have forced multiple female developers to leave home, and yet still the storm of harassment rages on. James Batchelor asks what the games industry can – no, needs – to do to stop this
Read More »22cans chooses Perforce for Godus development
Peter Molyneux's reinvention of the god game genre utilised Develop Award-winning version management tool
Read More »Debbie Bestwick: Indie till I die
The Team 17 MD says staying indie is about balancing creativity with commerical thinking
Read More »Molyneux: Never underestimate Nintendo
22Cans founder says company has lost its way with Wii U but backs it to rebound
Read More »Molyneux: F2P studios cannot continue ‘grooming children’
Dungeon Keeper creator slams free-to-play as UK devs welcome new rules from Office of Fair Trading
Read More »Develop March: The ultimate guide to GDC, Develop Awards lobbying and Scotland
Our bumper-sized March issue also features Peter Molyneux, Wearable Tech, Sean Murray FAQ and more
Read More »Why Peter Molyneux hates free-to-play and thinks Godus’ controls are ‘delicious’
Develop speaks to the Fable creator about his vision for mobile games, his Dungeon Keeper woes and the latest on Godus
Read More »Molyneux: I’ll never make my perfect game
Fable creator reflects on disappointments with RPG series, including the Fable III ‘trainwreck’
Read More »Molyneux: Godus on Vita ‘a possibility’
22cans boss 'has a plan' for next-gen console version, thinks Steam controller is 'interesting'
Read More »Dungeon Keeper time delays are ‘ridiculous’, says Molyneux
'I just want to make a dungeon. I don't want to schedule it on my alarm clock for six days to come back for a block to be chipped'
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