Chris Bruzzo, chief experience officer at EA, tells us about what the publisher is doing to create a more diverse, welcoming industry, and the work it’s doing to reduce harassment inside and outside of games. This article was created in collaboration with EA.
Read More »“It’s our responsibility to create safe, fun and inclusive environments for our players” – Can EA’s Positive Play Charter tackle toxicity in games?
"Racism, sexism, homophobia and abuse have no place in our community, and will not be tolerated"
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