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Tag Archives: profit

PS4 hardware already profitable; Half of owners subscribed to PS+

Sony’s has bucked traditional hardware sales modelling by achieving a profit on each PS4 sold just six months after launch. Back in September the company said it would make a loss on each launch unit sold, although this would be recouped proving customers also purchased a game and a PlayStation …

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Steam Machine business ‘will be challenging’ says Alienware

Valve’s Steam Machines will be the least profitable hardware Alienware has sold in its history, the gaming PC manufacturer has said. It’s going to be very challenging," general manager of Alienware Frank Azor toldWall Street Journal. "This will absolutely be the least profitable system we ever sell.” Some sellers are …

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Tencent profits exceed $1bn in Q1

Tencent raked in nearly $3 billion in revenue during the first three months of 2014. The China firm made an operating profit of $1.2 billion, an increase of 64 per cent on the previous quarter, and 54 per cent year-on-year. Its online game revenues increased 23 per cent from the …

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Strong PS4 sales unable to stop Sony posting another loss

Sony’s gaming division has, as expected, posted its fourth annual loss in five years. Net losses totalled 128.4bn for the year ending March 31st. Operating income fell by 200bn to 26.5bn. Sony’s games division reported an operating loss of 8.1bn, down from last year’s 1.7bn profit, a figure mostly blamed …

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‘Solid sales’ for MGS5: Ground Zeroes can’t stop Konami sales drop

Konami has reported a 37 per cent decrease in video game sales for the year ending March 31st. That represents 10.8m unit sales, resulting in net revenue of Y218bn, operating income of Y10.3bn and net profit of Y6.2bn – nearly half the Y13.2bn profit that was reported the year before. …

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Strong Q4 leads to annual profit for EA; US Titanfall sales revealed and Respawn deal extended

A decline in physical sales was not enough to stop a strong Q4 help EA to an annual profit for the year ending March 31st. GAAP income for the quarter hit $367m, up from $323m the year before. Digital revenue grew from $453m last year to $491m while physical game …

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Nintendo posts third year of losses as Wii U misses targets, expects machine to increase sales in year ahead

Wii U fell just short of Nintendo’s already reduced sales forecasts in Nintendo’s last financial year, leading to a third straight annual loss for the firm. In 2010 Nintendo posted its first ever annual loss, but a repeat in 2013 and yet again in its most recent year makes for …

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iPad sales slump, although iPhone growth continues

While Apple’s iPhone continues to grow its sales, its iPad tablets are failing to do the same. The firm sold 16.4m iPads during Q2 2014, compared to 20m sales in Q2 2013. iPhone sales during the quarter hit 43.7 million – an increase of over five million compared to the …

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Square Enix: DRM boosts profit, will be essential for the foreseeable future

An American Square Enix exec has insisted that the consumer backlash against DRM will not prevent its ongoing implementation. The primary benefit to us is the same as with any business: profit,” Square Enix America’s senior manager of business and legal affairs told Torrent Freak. I think DRM will be …

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Rogue Legacy was profitable after just one hour

Indie platformer Rogue Legacy reclaimed its development costs after one hour on sale, selling 100,000 copies in its first week. Kenny Lee from Cellar Door Games revealed the stats at a GDC talk yesterday,Destructoidreports, saying the sales were "well beyond anything we had ever anticipated." The spirit-based platformer cost $14,878 …

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