Tag Archives: publishing

Square Enix Collective: ‘We’re very honoured’ to publish Battalion 1944

Indie service provider Square Enix Collective has said it’s "very honoured" to be working with Bulkhead Studios again on its upcoming WWII shooter Battalion 1944, which is on show this week at gamescom in Hall 9. Square Enix’s indie publishing unit previously worked with the team on the first-person puzzle …

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Publisher Big Immersive to enter VR and AR markets

Publisher Big Immersive has announced it’s entering the virtual and augmented reality markets around the world. Headquarted in the UK and Dubai, Big Immersive already has numerous titles in development from its first party studio based in Lahore, Pakistan, and has three titles that are already available across multiple formats, …

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Shenmue 3 to be published by Deep Silver

Deep Silver is to publish Shenmue 3, the publisher has announced. Developed by Yu Suzuki’s YsNet studio, the global publishing deal will cover the release exclusively on PS4 and PC and will be arriving in both physical and digital editions. Shenmue 3 is currently expected to release in the second …

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Kongregate reveals new $10m publishing fund for indie PC and console games

Game publisher Kongregate has announced a new $10m initiative to help fund promising indie titles on PC and console. The move continues Kongregate’s expansion into cross-platform publishing and will include both paid and free-to-play titles. The fund will provide independent developers with customised marketing, financial assistance and production support, as …

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Rogue Islands dated for September, with Keystone Games handling digital and boxed release

Newly formed publisher Keystone Games has announced it’s bringing Big Fat Alien and Blue Sock Studio’s fantasy FPS title Rogue Islands out of Early Access into a full worldwide release this September. Keystone Games, which is currently headed up by industry veteran Jane Rachel Whittaker, will also be supporting the …

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Games publishing 2017: Steam’s ‘benevolent monopoly’ and the discoverability ‘bun fight’

In Part Three of our publishing roundtable, we discuss the rise of digital. With digital becoming more important to publishers’ balance sheets, we ask publishers about competition in the marketplace and whether any improvements have been made to discoverability. In case you missed it, in Part One of our publishing roundtable, we …

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Opinion: Sold Out on why the games industry is experiencing a ‘publishing renaissance’

The games industry is experiencing a publishing renaissance, as even the most ardent proponents of self-publishing have now learnt that selling a game from the equivalent of your bedroom is not a great replacement for the human touch. The title ‘publisher’ may not yet be ‘clean’, but even pragmatists are …

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Egmont launches first official Minecraft magazine with Mojang

Mojang has partnered with UK publishing house Egmont Publishing to create the first official Minecraft magazine, which launches this week. The 60-page launch issue, which hit stores on Tuesday, is priced at 4.99 and will have a monthly onsale period. Inside, readers will find 14 pages of hints and tips …

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No More Robots: Enthusiasm for indie publishing is ‘just as important as experience, data or contacts’

Yesterday, industry veteran Mike Rose (pictured right) announced his new publishing company, No More Robots, which aims to use a data-driven approach to find new and exciting indie titles to bring to market.  The timing of the announcement meant he was a little too late to join our indie publishing roundtable, …

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