We talk to Rare's Louise O'Connor about the new Xbox diversity initiative
Read More »You now have until Monday to enter the MCV/DEVELOP Women in Games Awards 2020!
Head over to www.womeningamesawards.com to enter either yourself or your colleagues.
Read More »“At Rare, having a diverse team is incredibly important to us” – Women in Games Awards headline sponsor Rare on supporting women in the industry
"Rare are delighted to return as Headline Sponsor for the MCV/DEVELOP Women in Games Awards this year"
Read More »“Rare makes the kind of games the world doesn’t already have” – The Legend of Rare
We talk to Rare about what makes it one of the UK’s longest-running and most important development studios
Read More »Read the April issue of MCV/DEVELOP online now! Featuring our 30 under 30 list, Google Stadia, Rare and much more
also KO_OP, Firesprite, Zynga, marketing without events and Outer Wilds
Read More »Rising Star: Rare’s George O’Keeffe
George O’Keeffe is principal environment artist at Rare, Xbox Game Studios
Read More »When We Made… Yooka-Laylee
We take a look behind the scenes at the development of Yooka-Laylee. Playtonic talks about the challenges of building upon Banjo-Kazooie’s heritage and having 73,000 people looking out for everything you do
Read More »When We Made… Sea of Thieves
We take a look behind the scenes at the development of Sea of Thieves. Rare’s senior designer Shelley Preston explains that it wasn’t always intended to be a pirate game and how to build a game that is as watchable and shareable as it is playable
Read More »Rare is our headline sponsor at the Women in Games Awards 2019
Rare will also be supporting and presenting our Creative Impact award on the day
Read More »Rare’s Craig Duncan: ‘I believe gaming can be a force for good’
“Our game has helped players battle social anxiety, helped them through depression."
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