Tag Archives: Regulars

“The passion for game music is like none other. The industry is still relatively new and rapidly evolving” – Sarah Schachner on the recognition of game soundtracks

Sarah Schachner

Every month, we discuss the unique process of making music for video games. This month, web dive into the musical universe of Sarah Schachner, who’s behind the soundtracks of Anthem, Call of Duty and Assassin’s Creed Origins

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Creative Assembly’s Patrick Bonsu: “Seeing art I had created be front and centre was incredible. I might still be riding the high of that day.”

Every month, we pick the brain of an up-and-coming talent. This month’s Rising Star is Patrick Bonsu, associate VFX artist at Creative Assembly

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Iterating for Better: “At GIG we are here to talk to. You can speak to us anonymously, we will help you and we will support you.”

MCV/DEVELOP kicks off the New Year by tackling the thorny issue of sexual harassment, abuse and more. It’s an uncomfortable topic, but one that needs addressing, particularly when it comes to advice on what needs to be done to help prevent it from happening

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Wildlife Studios’ Tom Shibley: ‘Take a risk! Life is too short to meander through your career’

Taking a new opportunity in the industry can open a door to the job of your dreams. We catch up with a recent career mover at the start of their exciting new role through recruitment specialist Amiqus Name: Tom Shibley Studio: Wildlife Studios Job Title: Global Head of Player Support Education: …

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