Chris Wallace gets behind the scenes of Tails of Iron – a Hollow Knight meets Redwall title that might just be the most adorable Soulslike yet
Read More »Levelling Up: Samantha Luzon, senior QA at Payload Studios
Samantha Luzon, senior QA at Payload Studios, talks about inclusivity, work culture and working alongside the award-winning Tentacle Zone
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Aardvark Swift sat down with the company’s founder and CEO, Joseph Harford, to reflect on the culture and foundations of Airship Images that have provided them with such success, and how these elements of their studio model have required adaptation over a pandemic.
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Acid Nerve are suddenly in the spotlight following their breakout hit title, Death’s Door. We find out more about a game that’s already topping many people’s game of the year lists
Read More »The Art Of… Haven
With Haven, developer The Game Bakers brought us a pair of lovers, Yu and Kay, making a home on a forgotten world. This month Emeric Thoa, creative director, guides us through the influences and creation of the art in this beautiful and heartfelt game Was the appearance of the game …
Read More »How to look sharp and sell fast online – Eebz
Incorrect or missing information in online store product listings will seriously impact your sales. Peter Laughton, CEO of eebz, highlights some of the most common errors…
Read More »Unsigned: High-octane multiplayer in SpellPunk VR!
SpellPunk VR is a high-octane competitive multiplayer spellcasting game with a comic book art style. The player unleashes extraordinary powers and turns into a magician who casts spells by drawing magical symbols with their own hands.
Read More »Unsigned: Go on an epic journey in Return to Nangrim
A dark first-person fantasy adventure with survival and RPG elements. Grab your axe and go on an epic journey into the ominous depths of an ancient mountain.
Read More »Debugging D&I: “Studios need to be honest, critical, and proactive in making changes to attract new and retain existing diverse talent.”
Amiqus’ Business Manager Liz Prince speaks to Sitara Shefta, head of studio at No Brakes Games and a member of the POC in Play team, about how studios can make their workplaces welcoming and attractive to people of colour…
Read More »Recruiter Hotseat: Frontier Developments on life at the Elite Dangerous and Planet Zoo studio
Frontier Developments is hiring! We spoke to talent acquisition partner Declan Blayney to find out about the benefits of working at one of the UK’s biggest self-publishing developers
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