Crackdown 2 developer seeking artists for new project
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Alleged insiders admit to complacency, blame money wasting and poor management
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Crackdown 2 studio â??worked raggedâ?? in development of first title
Read More »Ruffian staff left RTW â??for console workâ??
Former Realtime Worlds release manager explains the studio switch
Read More »â??The hard truth is we donâ??t make games for ourselvesâ?
Ruffian Gamesâ?? creative director Billy Thomson on being tough but fair
Read More »UK industry layoffs bittersweet for Ruffian
Start-up studio managed to offer jobs to a number of unemployed devs
Read More »MS: Ruffian â??the right teamâ?? for Crackdown 2
Microsoft Game Studiosâ?? Phil Spencer discusses the â??tensionâ?? in choosing Ruffian over RTW
Read More »Q&A: Microsoft’s Phil Spencer, Part 1
MGS head Phil Spencer discusses the publisherâ??s software strategy
Read More »Microsoft grabs GFx master licence
Scaleform's UI middleware to be used across MGS' internal studios
Read More »Documenting your design
The importance of high-level paper design
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