"Jagex has delivered multiple years of sustained and meaningful growth"
Read More »Jagex on making the voice of the player heard
How the studio's player support mirrors the titles it serves: live, always on and reporting in real-time
Read More »Jagex parent company, Fukong, is considering selling the UK studio
The studio insists it "has never been in better shape"
Read More »Old School RuneScape has become the top app in several countries within 24 hours of release
"There is a huge opportunity to bring a new business model to mobile with subscription-based gaming"
Read More »Old School RuneScape is out now on mobile devices
"Players can now and continue their adventure on either platform and on the move"
Read More »Jagex fires Old School Runescape mod for ‘gross misuse’ of privileges
Ex-employee stole items and in-game wealth; police are involved
Read More »Jagex Partners brings $1bn of live game experience to third-party publishing
New publishing initiative from Runescape developer launches at Gamescom next week
Read More »Runescape has generated over $800m in revenue since 2001 launch
Speaking at Develop: Brighton, Phil Mansell – the CEO of Jagex – revealed that Runescape has generated more than $800m (£605m) over the game’s 17 year life. The MMO has also racked up over 250m player accounts and despite its age, Mansell claims that the game’s user base is still …
Read More »Jagex raising Runescape subscription cost for new players
Brexit blamed among the reasons for the price hike
Read More »Can Runescape Mobile mark the big-time comeback of the western MMO?
The original live game genre is making a comeback and Jagex feels its 17 years of experience puts it in the driving seat when it comes to the next generation of ‘living games’
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