Company head leaves after just over a year in charge
Read More »Microsoft reveal Project Scorpio specs
The tech inside the next iteration of Xbox has been revealed to Digital Foundry
Read More »Academy Award winner Ken Perlin to deliver Develop:Brighton keynote
The 2017 conference's third keynote to be delivered by the NYU professor
Read More »Interview: London Games Festival
Sean Cleaver speaks to festival director, Michael French, about this years London Games Festival and an offer for Develop readers
Read More »Oulu Rising – The Oulu Games Campus and the recovery of the Finland’s post-Nokia tech economy
Pasi Jokinen, headmaster of the Oulu Games Campus, speaks to Sean Cleaver about the rejuvenation of Oulu as a hub for the Scandinavian gaming community
Read More »Interview: The future of Coatsink
Sean Cleaver speaks to Coatsink's chief operating officer, Eddie Beardsmore, about their CE50 nomination, the studio's VR development and its growth
Read More »PopcornFX: Pushing the Boundaries
Sean Cleaver speaks to Persistant Studios CTO, Maxime Dumas, about how middleware is constantly adapting to serve the increasing demands of graphical improvement.
Read More »Halo Wars 2: Controlling the Battle
Sean Cleaver spoke to Creative Assembly’s Alistair Hope about Halo Wars 2’s new game modes and the reasoning behind keeping the original game’s control scheme
Read More »Designing for HDR
Sean Cleaver speaks to Playground Games and The Coalition about designing a game for HDR.
Read More »Roundup: The State of Unreal GDC keynote
Missed anything? Get all of the news right here from Unreal's 'State of Unreal' session, including updates to Unreal's VR Editor.
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