Key features include beta support and publishing to Chinese marketplace
Read More »Kama Games: Cashing Your Chips
Chief marketing and commercial officer of Kama Games, Daniel Kashti, talks to Sean Cleaver about monetising the social casino market
Read More »GameSparks’s Back End As A Service hits 35m monthly active users
British Middleware company now used by over 6000 developers and expanding to PC and console
Read More »Drums of War: For Honor’s Audio Design
Multiplayer historical combat game, For Honor, has just been released. We speak to audio director Nicholas Duveau about how the games sounds are made
Read More »Women in Games 2017 entries now open
Women in Games returns on 18th May 2017 to celebrate the contribution of women in the UK games industry
Read More »Bird Song – The music of Eagle Flight
With a new kind of reality comes a new challenge in the world of games music. Sean Cleaver speaks to composer Inon Zur about his latest work on Ubisoft’s VR title, Eagle Flight
Read More »Fun, Freedom and Beauty – Inside Playground Games
Sean Cleaver sat down with Playground Games’ Ralph Fulton to talk about the history of the studio, the mindset to their development and their future.
Read More »The Develop Post-Mortem: Dying Light
From a potential sequel through to independent project and finally successful game, Sean Cleaver talks to Techland’s Tymon Smektala about the storied production of Dying Light
Read More »Zenimax Snaps up Escalation Studios
The studio, which helped to make Snapmap on Doom, are working with other Zenimax studios.
Read More »Take-Two purchase Social Point for $250m
The Spanish mobile developer has been acquired to expand Take-Two's portfolio
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