Livingstone and Gibson backed initiative gets Sony, Rare, Playground Games, Jagex and others on board
Read More »Bringing Dirt Rally to VR: Interview with Paul Coleman
Develop speaks to Codemasters' chief game designer about developing the game for VR
Read More »Livingstone and Gibson call for new UK games investment fund
Both UKIE and TIGA will back the newly proposed British Games Institute scheme to promote cultural, creative and economic impact of games.
Read More »Develop 30 Under 30 2017 nominations NOW OPEN
The only list that highlights the games industries best young talent returns.
Read More »The Develop Post-Mortem: Not a Hero
In the middle of a bitterly fought general election in the UK, one candidate beat many odds. Sean Cleaver speaks to Roll7’s Simon Bennett and John Ribbins about BunnyLord’s journey
Read More »Interview: Bit ByterZ Sahand Saedi talks about Memoranda
Develop speaks to Tehran based Saedi about the inspirations behind Bit ByterZ new game.
Read More »Tools Spotlight: Creative Dialogue Tools
After opening a studio earlier this year at Vault501 in Santa Monica, Creative Dialogue Tool’s Mark Estdale takes Develop through exactly what CDT is:
Read More »What Kojima’s desk tells us about Death Stranding
Hideo Kojima's new project looks as baffling as it is intriguing, but are the clues there for us to see? Sean Cleaver delves deep into Kojima's bookshelf for answers
Read More »Nintendo show off original Legend of Zelda design plans
The NES classic is shown in its most conceptual form and it's a lovely piece of game design history
Read More »Allegorithmic releases free tools for Substance Designer
Update 5.6 will add new tools and filters for its photogrammetric workflows.
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