Lazarus is the third SpatialOS game to have been cancelled since May
Read More »Improbable Edmonton: Spatial OS’ creator backs Bioware veteran’s RPG revolution
We talk to ex-Bioware GM Aaryn Flynn about his ambitions for Improbable's first-party adventure
Read More »Improbable announces two internal game dev studios – Bioware and Epic veterans will lead teams in Edmonton and London
Two studios could just be the beginning for Improbable's ambitions in game development
Read More »Unity changes terms to permit Improbable use but ‘does not consider them a partner’
Spatial OS developers using Unity can breathe a big sigh of relief
Read More »Epic creates $25m fund for Unity devs to transition to Unreal
Epic and Improbable have joined forces to help developers “left in limbo” following Unity blocking Improbable’s Spatial OS
Read More »Unity blocks Improbable’s Spatial OS – all live and in development games affected
Titles such as Bossa Studio’s World’s Adrift may have to shutdown operations immediately
Read More »